AI Insights · Timothy · July 2025
Top Anime Games Performance in Saudi Arabia Q2 2025
Explore the performance trends of top anime games on a unified platform in Saudi Arabia during Q2 2025, based on Sensor Tower data.
In Q2 2025, the anime gaming sector in Saudi Arabia showcased notable trends across various metrics. Data from Sensor Tower highlights the performance of top anime games on a unified platform, combining insights from both iOS and Android users.
DRAGON BALL LEGENDS saw a significant peak in weekly revenue, reaching approximately $8.4K by the end of May. Downloads fluctuated slightly, with a high of around 4K in early April. The game maintained a steady active user base, hovering around 22K throughout the quarter.
ONE PIECE Bounty Rush experienced a surge in revenue mid-June, hitting nearly $38.3K. Weekly downloads remained stable, averaging around 2K, while active users decreased from 31.5K to 21.9K by the end of June.
Solo Leveling:Arise showed a decline in revenue from $16.3K at the start of the quarter to about $3K by the end. Downloads also saw a downward trend, starting at over 5K and dropping to approximately 1.7K. However, the game sustained a robust active user base, fluctuating around 90K.
DRAGON BALL Z DOKKAN BATTLE exhibited a varied revenue pattern, peaking at $2.3K in late April. The game’s downloads saw modest increases, with a peak of 3.2K in mid-May, while active users remained relatively stable around 13K.
Finally, CAPTAIN TSUBASA: ACE showed minimal revenue fluctuations, peaking at $140 in early June. Downloads remained under 1K weekly, with active users consistently around 28K.
For more detailed insights and data, visit Sensor Tower.